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Zombie Character

Zombie Character I created over the last few months, created in Zbrush, Unwrapped 3Ds max, textured in Substance Painter and presented in UE5. had fun creating this character and beleive i have improved on the foundations and skills i have learned over the last year in my degree, masters should prove more improvments later on.

ORM stands for Occlusion, Roughness and Metallic.

ORM stands for Occlusion, Roughness and Metallic.

Zombie character was 60k tris and used 2k maps.

Zombie character was 60k tris and used 2k maps.